System Software Engineer - GPU Profiling
Develop profiling and performance-analysis features for NVIDIA GPUs as part of the GPU Foundations Developer Tools team. Work on low-level libraries and Nsight tools, collaborate with hardware architects, and support profiling across platforms from datacenters to embedded systems.
Mid-level. Typical experience varies by degree: B.Tech +4 years, M.Tech +2 years, or Ph.D. candidates considered.
Primary responsibilities focus on profiling library and tool development, data collection methodology, and product quality.
Must-have technical skills and experience; nice-to-have items listed separately.
Nice-to-have:
B.Tech (EE/CS) with 4+ years of experience, M.Tech with 2+ years of experience, or a Ph.D. are listed as acceptable. The posting also permits equivalent practical experience and references Electrical Engineering and Computer Science fields.
Company: NVIDIA
Headquarters: Santa Clara, California, USA
NVIDIA is a global leader in accelerated computing, renowned for its innovative solutions in AI and digital twins that transform diverse industries. The company specializes in networking technologies, providing end-to-end InfiniBand and Ethernet solutions for servers and storage that optimize performance and scalability. NVIDIA serves sectors such as high-performance computing, enterprise data centers, and cloud computing, constantly reinventing its products and services to stay ahead in the market.
