System Software Engineer – GPU and SOC (2027 RDSS Intern)
Join the GPU Software team to design, implement, and verify system software components for next-generation GPUs and SoC platforms. Work spans early modeling and simulation, firmware, kernel drivers, power and performance management, and platform bring-up.
Entry-level intern / new graduate role. Intended for recent or soon-to-be graduates (BS/MS/PhD) or candidates with equivalent practical experience.
Contribute to system-level software across the GPU and SoC stack; collaborate with hardware and software engineers throughout the product lifecycle.
Core technical skills and platform experience required. Education requirements are listed separately below.
Nice-to-have:
Currently pursuing or recently completed a BS, MS, or PhD in Computer Engineering, Computer Science, or a related technical field — or equivalent practical experience.
NVIDIA develops GPUs and related technologies used across AI, high-performance computing, and visualization.
Company: NVIDIA
Headquarters: Santa Clara, California, USA
NVIDIA is a global leader in accelerated computing, renowned for its innovative solutions in AI and digital twins that transform diverse industries. The company specializes in networking technologies, providing end-to-end InfiniBand and Ethernet solutions for servers and storage that optimize performance and scalability. NVIDIA serves sectors such as high-performance computing, enterprise data centers, and cloud computing, constantly reinventing its products and services to stay ahead in the market.
