System Software Engineer – GPU and SoC (2027 RDSS Intern)
Join the GPU Software team to design and implement system software for NVIDIA GPUs and SoC platforms. Focus areas include kernel drivers, firmware, performance and power management, and early hardware/software modeling.
Collaborate with hardware architects, system engineers, and global software teams through the development cycle from early simulation to shipping customer products.
Entry-level / Intern — targeted at new graduates (BS/MS/PhD) or candidates with equivalent practical experience.
Primary responsibilities include design, development, verification, and debugging of system software for GPUs and SoCs.
Core technical skills required; preferred qualifications listed separately.
Must-have:
Nice-to-have:
New BS, MS, or PhD in Computer Engineering, Computer Science, or a related technical field — or equivalent practical experience. This role is part of NVIDIA's 2027 RDSS intern program; confirm local eligibility as required.
Company: NVIDIA
Headquarters: Santa Clara, California, USA
NVIDIA is a global leader in accelerated computing, renowned for its innovative solutions in AI and digital twins that transform diverse industries. The company specializes in networking technologies, providing end-to-end InfiniBand and Ethernet solutions for servers and storage that optimize performance and scalability. NVIDIA serves sectors such as high-performance computing, enterprise data centers, and cloud computing, constantly reinventing its products and services to stay ahead in the market.
