GPU RTL Design Engineer
Design and implement power-efficient, high-performance GPU RTL and micro-architectural features for Apple-designed GPUs. Work within the Silicon Technologies / GPU Design team to deliver graphics IP that meets performance, timing, power, and area targets.
Collaborate with architecture, validation, modeling, and physical design teams to define micro-architecture and ensure silicon bring-up and product readiness.
Mid-level β minimum 5 years relevant industry experience.
Key accountabilities include delivering RTL, optimizing for power/timing/area, and supporting bring-up and debug.
Must-have technical skills and professional capabilities.
Bachelor's degree (BS) required. The posting specifies a minimum of 5 years relevant industry experience. Fields of study were not specified.
Company: Apple
Headquarters: Cupertino, California, United States
Apple is a multinational technology company that designs, manufactures, and sells consumer electronics, software, and online services. Known for its innovative products such as the iPhone, Mac computers, and iPad, Apple emphasizes a strong commitment to high-quality design and user experience.
