GPU Compiler Development Engineer
Join the GPU Assembler team to develop and maintain assembler and disassembler tools used to analyze and optimize GPU binaries for HPC, deep learning, and autonomous driving workloads. The role focuses on creating reliable, high-performance tooling that enables best-in-class code generation and binary analysis for NVIDIA GPUs.
Entry-level / Early career β minimum 2 years of relevant software development experience (posting specifies at least 2+ years).
Primary responsibilities include developing, improving, and supporting assembler/disassembler and related binary tools, and collaborating with product and architecture teams.
Must-have technical skills and experience; preferred skills listed separately.
BS or MS in Computer Science, Computer Engineering, or equivalent practical experience; equivalent experience explicitly accepted by the posting.
Company: NVIDIA
Headquarters: Santa Clara, California, USA
NVIDIA is a global leader in accelerated computing, renowned for its innovative solutions in AI and digital twins that transform diverse industries. The company specializes in networking technologies, providing end-to-end InfiniBand and Ethernet solutions for servers and storage that optimize performance and scalability. NVIDIA serves sectors such as high-performance computing, enterprise data centers, and cloud computing, constantly reinventing its products and services to stay ahead in the market.
