Job Title
Display Research Scientist
Role Summary
Research scientist on an AR display team within Reality Labs focused on long‑horizon (≈5+ year) research to advance optical components and system architectures for AI‑enabled augmented‑reality devices.
The role collaborates with optical scientists, simulation engineers, and display architects to design, model, fabricate, and evaluate novel optical elements and system‑level display solutions.
Experience Level
Mid-level. The posting requests a candidate with at least 3+ years of relevant experience; senior-level experience (6+ years) is listed as preferred.
Responsibilities
Conduct research and development of novel optical components and system architectures for near‑eye AR displays and collaborate across disciplines to integrate device innovations into system solutions.
- Identify and solve fundamental research problems that enable immersive AR experiences and improved display system architectures.
- Design, simulate, and prototype advanced optical elements (e.g., diffractive optics, holographic elements, Bragg gratings).
- Develop and execute optical experiments and lab prototypes; fabricate and characterize materials and components.
- Collaborate cross‑functionally with optical system designers, simulation engineers, and other research teams to integrate device‑level work into system demonstrations.
- Explore and evaluate emerging optical technologies, materials, and fabrication methods for display performance improvement.
Requirements
Must-have technical skills and experience; preferred items listed separately.
- 3+ years of experience in optical design and simulation, optical fabrication, display technologies, or computational imaging.
- Experience with AR or near‑eye display systems and their optical requirements.
- Demonstrated ability to define core research problems and drive them to solutions independently.
- Experience with optical simulation and modeling tools (ray tracing, Fourier optics, electromagnetic simulations such as RCWA or FDTD) and data analysis workflows.
- Hands‑on lab experience designing and executing optical experiments and building experimental setups (lasers, interferometry, diffractive imaging systems).
Nice-to-have:
- Experience with holographic optical elements (HOE), volume Bragg gratings (VBG), photopolymer materials, spatial light modulators, or display panel technologies.
- Experience designing and building near‑eye display prototypes (AR/VR) and advanced nanophotonics design/fabrication.
- Track record of novel research (publications, prototypes, or technical impact) and proficiency with AI tools for scientific research.
Education Requirements
PhD in optics, photonics, physics, materials science, electrical engineering, computer science, computer engineering, or a relevant technical field is specified; the posting also allows "equivalent practical experience." Bachelor's or Master's degrees are not explicitly required but equivalent practical experience is accepted.
About the Company
Company: Meta
Headquarters: Menlo Park, California, United States
Meta is a technology company focused on connecting people and building immersive experiences through virtual and augmented reality. It develops products and services that encompass social networking, communication, and advanced display technologies. As a leader in the tech industry, Meta continually innovates to enhance user interaction in the digital realm.

Date Posted: 2026-05-06