Backend Compiler Engineer
Work on NVIDIA's GPU compiler backend to generate high-performance machine code for graphics and compute workloads. The role sits on the GPU Software Compiler team and focuses on code generation, optimization, and cross-team collaboration with hardware and application groups.
Mid-level. The posting requests at least 2 years of compiler code generation experience.
The role involves developing and improving the compiler backend and working with multiple internal teams to deliver robust, high-performance code generation.
Must-have technical skills and experience required to perform the role.
B.S. in Computer Science, Computer Engineering, or a related field, or equivalent practical experience. M.S. or PhD with significant compiler-related work is preferred.
Company: NVIDIA
Headquarters: Santa Clara, California, USA
NVIDIA is a global leader in accelerated computing, renowned for its innovative solutions in AI and digital twins that transform diverse industries. The company specializes in networking technologies, providing end-to-end InfiniBand and Ethernet solutions for servers and storage that optimize performance and scalability. NVIDIA serves sectors such as high-performance computing, enterprise data centers, and cloud computing, constantly reinventing its products and services to stay ahead in the market.
