Software Engineer, GPU Performance Tools
The GPU Architecture Group is hiring a software engineer to design and implement profiling and performance-analysis features for NVIDIA GPU tooling. The role focuses on adding hardware-aware profiling capabilities and improving developer workflows for performance optimization.
Mid-level β expects 3+ years of professional software development experience; suitable for engineers with demonstrated production experience in performance-sensitive systems.
You will develop profiling features, integrate new hardware capabilities, and maintain tools used by engineers for GPU performance analysis.
Must-have technical skills and experience; list separates required items from preferred items.
B.S., M.S., or Ph.D. in Computer Science, Computer Engineering, or a related field β or equivalent practical experience.
Company: NVIDIA
Headquarters: Santa Clara, California, USA
NVIDIA is a global leader in accelerated computing, renowned for its innovative solutions in AI and digital twins that transform diverse industries. The company specializes in networking technologies, providing end-to-end InfiniBand and Ethernet solutions for servers and storage that optimize performance and scalability. NVIDIA serves sectors such as high-performance computing, enterprise data centers, and cloud computing, constantly reinventing its products and services to stay ahead in the market.
