Job Title
Lead System Software Engineer, Platform — Server Embedded Firmware
Role Summary
Design and implement microcontroller firmware and embedded manageability software for NVIDIA GPU server platforms. Work on ARM M‑class microcontrollers and RTOS-based firmware to enable BMC, GPU, I/O, sensor, and peripheral management, collaborating with hardware, security, and platform teams.
Experience Level
Senior — typically 12+ years of experience in low-level microcontroller firmware development and server manageability.
Responsibilities
Primary responsibilities include firmware development, integration, and validation for server management subsystems.
- Design and implement microcontroller firmware for ARM M‑class devices and other embedded controllers.
- Develop C/C++ manageability features in RTOS-optimized environments (Zephyr, FreeRTOS).
- Perform firmware bring-up, debugging, performance analysis, and hands-on lab validation.
- Implement register-based communication and DMTF-standard messaging (MCTP, PLDM, Redfish, SPDM) between BMC, GPUs, switches, memory, I/O expanders, sensors, and local peripherals.
- Design a portable microcontroller framework for multiple server management subsystems; write and review design and code.
- Instrument code, automate unit tests, maintain test reports, and produce software quality reports based on static analysis and coverage.
- Collaborate with security and hardware teams to align firmware with security and hardware architecture requirements.
Requirements
Must-have technical skills and experience. Education items are summarized separately under Education Requirements.
- 12+ years of low-level microcontroller firmware development on embedded controllers using Zephyr or FreeRTOS.
- Experience developing BMC and/or microcontroller firmware for CPU, GPU, network, and storage management.
- Experience with embedded interfaces such as USB and I3C; familiar with ARM IDEs, debuggers, logic/protocol analyzers, and oscilloscopes.
- Strong understanding of interrupts, multi-threading, DMA, memory management, and constrained embedded environments.
- Proficient in embedded programming and scripting: C/C++, Bash, Python; familiarity with Go is a plus.
- Ability to read and use hardware schematics, reference manuals, and datasheets for embedded development.
- Practical experience with server manageability protocols: MCTP, PLDM, SPDM, SMBUS, and OCP recovery workflows.
- Solid Linux fundamentals: distributions, packages, image building, and deployment.
Nice-to-have:
- Hands-on experience implementing MCTP stacks in embedded environments or FPGA.
- Contributions to or participation in Open Compute, OpenBMC, DMTF or similar industry groups.
- Expertise in system software and platform security for x86/ARM rack or blade servers.
Education Requirements
Bachelor of Science or higher in Electrical Engineering, Computer Science, or a related technical field, or equivalent practical experience.
About the Company
Company: NVIDIA
Headquarters: Santa Clara, California, USA
NVIDIA is a global leader in accelerated computing, renowned for its innovative solutions in AI and digital twins that transform diverse industries. The company specializes in networking technologies, providing end-to-end InfiniBand and Ethernet solutions for servers and storage that optimize performance and scalability. NVIDIA serves sectors such as high-performance computing, enterprise data centers, and cloud computing, constantly reinventing its products and services to stay ahead in the market.

Date Posted: 2026-08-14