GPU Architect
Design and validate GPU Streaming Multiprocessor (SM) architecture, simulators, compilers and testing infrastructure to support AI and graphics workloads. The role works at the intersection of hardware and software to define architecture features, performance models, and verification tools for next-generation GPUs.
Mid-level β typically requires 3+ years of relevant experience in compilers, parallel programming, computer architecture, or a related field.
Key responsibilities include architecture definition, modeling, and validation for GPU SMs, plus development of related tools and test infrastructure.
Must-have technical skills and experience.
Nice-to-have:
Master's or Bachelor's degree in Computer Science or Mathematics is stated; typically paired with 3+ years of relevant experience in compilers, parallel programming, computer architecture, or related fields.
Company: NVIDIA
Headquarters: Santa Clara, California, USA
NVIDIA is a global leader in accelerated computing, renowned for its innovative solutions in AI and digital twins that transform diverse industries. The company specializes in networking technologies, providing end-to-end InfiniBand and Ethernet solutions for servers and storage that optimize performance and scalability. NVIDIA serves sectors such as high-performance computing, enterprise data centers, and cloud computing, constantly reinventing its products and services to stay ahead in the market.
